| Background
: |
MATH-SHAPE is
a unique innovation and consists of suitable characteristics in
the process of learning and teaching mathematics base on science
and technology.
Inadequate knowledge
about solid shapes and characteristic is problematic. because this
knowledge forms the basis for technical thinking which plays an
important role in the development of science and technology.
The ability
to look upon something in details and as a global through this game
can be taken as a basic for critical and creative thinking among
students.
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| Objectives
: |
MATH-SHAPE is
being created to achieve the following objectives :
- Recognizing
in details shapes of solids.
- To get to
know characteristics of solids.
- Reinforcement
of knowledge regarding solids through games activities.
- To learn
with fun.· Give awareness of shapes and space.
- To encourage
moral values such as cooperation, hardworking and patience.
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| Benefits
for teaching-learning process : |
- MATH-SHAPE
is an innovation that brings new experience, stimulates the mind
of players and brings them to the 'beauty' of mathematics.
- MATH-SHAPE
enables students to love mathematics, which is considered difficult,
by some students.
- MATH-SHAPE
is a suitable teaching aid for teaching topics on solids. The
concept of solids and its characteristics can be easily implanted
in the student's mind through activities.
- MATH-SHAPE
enables students to study objects in three dimensions.
- MATH-SHAPE
enhances students understanding about the concept of space in
life.
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| Materials
: |
Materials that
are required for MATH-SHAPE are :
- Cardboard·
Colored paper
- Blue, yellow,
brown and green marker pens
- Green, yellow,
red and white colored buttons
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Construction
of
teaching aids : |
The construction
of MATH-SHAPE consists of three main parts.
- The player's
card is divided into 5 different types that is shape of solids,
layout, number of surface, number of sides and number of edges.
The player's card measure 3cm x 4.5cm (refer to 10-D1 and 10-D4).
- The game
board is made from cardboard and measures 62cm x 32cm. The game
board is divided into base for Player A, place for frame and base
for Player B (refer to 10-D2).
- Cardboard
frame that measures 6cm x 32cm (refer 10-D3). A pocket that measures
5cm x 4cm is pasted on the cardboard frame.
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| Implementations: |
Rules of the
game
- Two players
are involved in this game, Player A (leader) and Player B.
- Player A
will insert the name of the solid chosen, on the frame.
- Player A
will arrange the characteristics of solid chosen on the blue base
using the blue card.
- Player B
needs to choose the picture and the characteristics of the solid
from the red card which the player thinks will coincide with the
name of the solid printed on the frame.
- Using the
chosen red card, Player B will try to guess the arrangement of
Player A blue card by arranging them on the game board.
- Player A
has to compare his answers with the answers of Player B. Then,
place suitable buttons at he buttons base.
- Player B
will continue guessing the answers until he succeeds or until
the last row is reached.
- Marks will
be given to Player B who manages to finish the game (that is when
all the buttons are green) according to the rows.
- If the game
has not been completed yet even though Player B reaches the finishing
row, then Player B will only get marks from the given bonus marks
(no additional marks are given).
- Every player
will have the chance to be Player A and Player B with the same
number of turns.
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Marks
- At the beginning
of the game, 50 bonus marks will be allocated to Player A and
B.
- 10 marks
will be deducted from the bonus marks if Player A makes mistakes
and Player B will get those 10 marks.
- Marks for
Player B will be counted according to the row the player manages
to finish the game and will be added to the bonus marks.
- Game will
be continued in which players will take turns to be Player A and
Player B.
- Total marks
of the game will be counted whenever the first and the second
round of a game end. The highest marks will be the winner.
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| Suggestion
for modification : |
- MATH-SHAPE
can be use to enhance students' understanding in other subject
such as chemistry (atom and characteristics).
- MATH-SHAPE
can also be carried out by using rules and method employed in
the 'Happy Family' card game.
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