| Background
: |
MATH-SHAPE
is a unique innovation and consists of suitable
characteristics in the process of learning and
teaching mathematics base on science and technology.
Inadequate
knowledge about solid shapes and characteristic
is problematic. because this knowledge forms the
basis for technical thinking which plays an important
role in the development of science and technology.
The
ability to look upon something in details and
as a global through this game can be taken as
a basic for critical and creative thinking among
students.
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| Objectives
: |
MATH-SHAPE
is being created to achieve the following objectives
:
- Recognizing
in details shapes of solids.
- To
get to know characteristics of solids.
- Reinforcement
of knowledge regarding solids through games
activities.
- To
learn with fun.· Give awareness of shapes
and space.
- To
encourage moral values such as cooperation,
hardworking and patience.
|
| Benefits
for teaching-learning process : |
- MATH-SHAPE
is an innovation that brings new experience,
stimulates the mind of players and brings them
to the 'beauty' of mathematics.
- MATH-SHAPE
enables students to love mathematics, which
is considered difficult, by some students.
- MATH-SHAPE
is a suitable teaching aid for teaching topics
on solids. The concept of solids and its characteristics
can be easily implanted in the student's mind
through activities.
- MATH-SHAPE
enables students to study objects in three dimensions.
- MATH-SHAPE
enhances students understanding about the concept
of space in life.
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| Materials
: |
Materials
that are required for MATH-SHAPE are :
- Cardboard·
Colored paper
- Blue,
yellow, brown and green marker pens
- Green,
yellow, red and white colored buttons
|
Construction
of
teaching aids : |
The
construction of MATH-SHAPE consists of three main
parts.
- The
player's card is divided into 5 different types
that is shape of solids, layout, number of surface,
number of sides and number of edges. The player's
card measure 3cm x 4.5cm (refer to 10-D1 and
10-D4).
- The
game board is made from cardboard and measures
62cm x 32cm. The game board is divided into
base for Player A, place for frame and base
for Player B (refer to 10-D2).
- Cardboard
frame that measures 6cm x 32cm (refer 10-D3).
A pocket that measures 5cm x 4cm is pasted on
the cardboard frame.
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| Implementations: |
Rules
of the game
- Two
players are involved in this game, Player A
(leader) and Player B.
- Player
A will insert the name of the solid chosen,
on the frame.
- Player
A will arrange the characteristics of solid
chosen on the blue base using the blue card.
- Player
B needs to choose the picture and the characteristics
of the solid from the red card which the player
thinks will coincide with the name of the solid
printed on the frame.
- Using
the chosen red card, Player B will try to guess
the arrangement of Player A blue card by arranging
them on the game board.
- Player
A has to compare his answers with the answers
of Player B. Then, place suitable buttons at
he buttons base.
- Player
B will continue guessing the answers until he
succeeds or until the last row is reached.
- Marks
will be given to Player B who manages to finish
the game (that is when all the buttons are green)
according to the rows.
- If
the game has not been completed yet even though
Player B reaches the finishing row, then Player
B will only get marks from the given bonus marks
(no additional marks are given).
-
Every player will have the chance to be Player
A and Player B with the same number of turns.
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|
Marks
- At
the beginning of the game, 50 bonus marks will
be allocated to Player A and B.
- 10
marks will be deducted from the bonus marks
if Player A makes mistakes and Player B will
get those 10 marks.
- Marks
for Player B will be counted according to the
row the player manages to finish the game and
will be added to the bonus marks.
- Game
will be continued in which players will take
turns to be Player A and Player B.
- Total
marks of the game will be counted whenever the
first and the second round of a game end. The
highest marks will be the winner.
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| Suggestion
for modification : |
- MATH-SHAPE
can be use to enhance students' understanding
in other subject such as chemistry (atom and
characteristics).
-
MATH-SHAPE can also be carried out by using
rules and method employed in the 'Happy Family'
card game.
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